The Pickleball Erne: How to Hit It, When to Use It & The Rules (2026)
By Gary, founder of RacketRise. The Erne is one of those shots that looks ridiculous when you first see it, then becomes obvious once you understand what's happening at the kitchen line.
Last Updated: May 2026
Quick Summary
- An Erne is hit by stepping around the kitchen, outside the sideline, to volley from beside the net post
- Fully legal — your feet must stay outside the kitchen, but the kitchen rule allows volleying from any position outside its lines
- Best on cross-court dinks that drift toward the sideline you're defending
- Anticipation, not reaction — set up before the dink is struck, not after
- High-risk shot — a missed Erne leaves the kitchen unguarded, so pick your moments
Quick Answer: The Erne is an aggressive pickleball shot hit by stepping around the side of the non-volley zone (the kitchen) to volley from outside the court next to the net post. It's fully legal, devastating when it works, and best used on predictable cross-court dinks toward the sideline. The shot rewards anticipation and footwork — and punishes hesitation.
What Is an Erne?
The Erne is a kitchen-bypass attacking volley. Instead of standing at the kitchen line and being limited by the no-volley-zone rule, the Erne player steps around the kitchen entirely — outside the sideline — and volleys aggressively from beside the net post.
Visually, it looks like the player has teleported to a spot that shouldn't exist. They're in attacking position right at the net, but on the wrong side of the sideline. This is fully legal: the kitchen rule prevents volleying while in the non-volley zone, not from outside it. Off the court, beside the net, is fair game.
The shot is named after Erne Perry, a player who popularised the technique in the 2010s. It's been adopted at every level since — you'll see it on the PPA Tour every match, and at UK club level among 4.0+ players.
How an Erne Works (Step-by-Step)
1. Anticipate, Don't React
This is the single most important point. An Erne cannot be hit reactively. By the time you see the dink coming and decide to Erne, the ball is past you.
The Erne starts in your head: you've spotted that your opponent is dinking cross-court toward your sideline repeatedly, and you've decided to commit to the next one.
2. Set Up Early
As your opponent prepares to dink, take a half-step toward the sideline at the kitchen line. This shortens the route around the kitchen.
Your weight should be on your outside foot (the foot nearest the sideline). You're about to push off it.
3. Step Around the Kitchen
As the dink is struck, two quick steps around the side:
- First step: outside foot moves outside the sideline
- Second step: inside foot follows, planting just outside the kitchen line, beside the net post
You're now positioned next to the net, off the court, with both feet outside the kitchen.
4. Volley Aggressively
The ball is in front of you, slightly above the net (cross-court dinks rise as they cross the centre). Volley with a compact, downward swing — aim for the deep middle or the opposite sideline.
The angles available from the Erne position are devastating. From off-court next to the net, you can hit cross-court at an angle no defender can cover.
5. Recover Immediately
Even if you win the point, recover to the kitchen line immediately. If you miss the Erne or it's returned, you're way out of position. Don't admire the shot.
When the Erne Is Legal — and When It Isn't
The USAPA rule is clear:
A volley is a legal shot as long as the player is not standing in the non-volley zone or on its lines at the moment they strike the ball.
The Erne complies with this rule because:
- The player's feet are outside the kitchen lines (not in the kitchen)
- The player's feet are outside the sideline (not on the court at all)
- The volley is struck from beside the net post
What makes an Erne illegal:
- Either foot touches the kitchen at any point during the shot motion (including as you land after a jump)
- Either foot is on the kitchen line when the ball is struck
- Momentum carries you into the kitchen as you complete the shot (yes, follow-through into the kitchen invalidates the volley)
The most common Erne fault: jumping over the kitchen and landing inside it after the shot. The rule says you can't be in the kitchen "during" the shot motion, including landing. If your jump-Erne lands you in the kitchen, it's a fault.
When to Use the Erne (and When Not To)
Good Erne Opportunities
Repeated cross-court dinks toward your sideline — your opponent has shown a pattern; the next dink is highly predictable.
Slow, high cross-court dinks — easier to track, easier to volley, gives you time to set up.
An opponent looking down at the ball — if they're not looking up, they won't see you set up. Surprise factor maximised.
A late-rally moment when both teams are tired — opponents are slower to react and recover.
Bad Erne Opportunities
A first attempt against a partner who hasn't seen Ernes — your partner may panic when you leave the kitchen line. Brief them first.
Early in a match — you give away the move for the rest of the match. Save Ernes for moments when you really need a point.
Against a strong, aware opponent — once they see you setting up, they'll dink to the spot you just left, easily winning the point.
When you're tired — Erne footwork is precise. Tired feet miss the kitchen lines and either touch them (fault) or leave you off-balance.
How to Defend Against an Erne
If your opponent has hit one Erne and shown they have it in their game, defend against the next one with:
1. Vary your dink target
Stop dinking cross-court to the same spot. If your opponent is setting up for an Erne to your right side, dink to their left, or hit a straight-ahead dink. The Erne thrives on predictability.
2. Hit straight-ahead dinks
Straight-ahead dinks (down the same side rather than cross-court) are nearly impossible to Erne. The geometry doesn't work — there's no angle for the Erne player to step into.
3. Hit a slightly higher, attacking dink
Ernes are hardest on rising balls — they require precise timing on a fast-moving target. A slightly higher, faster dink takes the Erne off the table.
4. Watch their feet
If you see your opponent moving toward the sideline at the kitchen line, redirect your dink immediately. The two-step Erne setup is visible if you're looking up.
5. Hit to where they came from
If the Erne player has committed to the side and stepped off-court, the centre of the court behind them is wide open. Pop the ball into that space.
The Erne vs the Bert
A Bert is the Erne's bigger, riskier sibling. Instead of stepping around the kitchen on your own side of the court, you cross all the way over to your partner's side and step around the kitchen on their sideline.
| Aspect | Erne | Bert |
|---|---|---|
| Side of court | Yours | Partner's |
| Distance to cover | Short (2 steps) | Long (4–5 steps) |
| Risk | High | Very high |
| Reward | High | Massive |
| When to use | Predictable cross-court dinks to you | Predictable cross-court dinks to your partner |
| Frequency in UK club play | Occasional | Rare |
Berts are the Erne's spectacular cousin. Worth knowing they exist; not worth chasing until your Erne is reliable.
Common Erne Mistakes
1. Telegraphing the move
If you start drifting toward the sideline two seconds before the dink, your opponent sees it and changes their shot. Stay neutral until the moment to commit.
2. Touching the kitchen on landing
The most common fault. Plan your final foot placement before you start moving — visualise where each foot lands.
3. Trying the Erne reactively
If you're moving when the ball is already past you, you've missed the window. Anticipate or wait.
4. Erning the wrong dink
Soft, slow, perfect-height dinks are not always Ernable — sometimes they're set up exactly that way as bait. If something feels off, don't commit.
5. Not communicating with partner
Your partner needs to know you might Erne so they can cover the middle. Brief them: "If I leave the line, take the centre."
Practising the Erne
The Erne is one of the few pickleball shots best practised cooperatively before live match use:
Drill 1: Set up at the kitchen line. Have a feeder dink cross-court to your sideline repeatedly. Practise the two-step Erne motion until it's automatic. Don't worry about the volley initially — just the footwork.
Drill 2: Same setup, now add the volley. Aim for deep middle (safer than down-the-line). Reset between attempts.
Drill 3: Game-speed practice. Rotate cross-court dinks with a partner; either player Ernes when they spot the opportunity. The non-Erning player must cover the centre.
15 minutes per session for two weeks is enough to make the Erne usable in live play.
Quick Erne Reference
| Question | Answer |
|---|---|
| Is it legal? | Yes — feet outside kitchen and sideline |
| Skill level needed | DUPR 3.5+ |
| Best target | Cross-court dinks to your sideline |
| Worst defence | Straight-ahead dinks |
| Famous practitioner | Erne Perry (originator) |
| UK frequency | Common at 4.0+, rare below 3.5 |
Related Articles
- How to Dink in Pickleball
- Pickleball Kitchen Rules Explained
- Pickleball Footwork Guide
- Pickleball Stacking Explained
- Pickleball Doubles Strategy
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